League of Legends 14.12 Patch Notes - release date, champion buffs, nerfs, skins, more

Riot in PBE has hinted at the upcoming changes in the League of Legends 14.12 patch, including champion buffs, nerfs, system changes, new skins, and more.

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League of Legends 14.12 Patch Notes

LoL Patch 14.11 was officially released on May 30 with fewer changes than previous updates. As players are still adjusting to this patch and awaiting the Hall of Legends skins, the devs are already gearing up for LoL Patch 14.12. This new update will bring several new changes including buffs to Aatrox and Naafiri, who have been struggling in the current meta, and new skins, including the Hall of Legends series, will be introduced.

To find out more about the League of Legends 14.12 Patch Notes, including the new features, adjustments, skins, and release date, keep reading.

LoL 14.12 Patch Notes

League of Legends is often changing its balance, either to remove heroes that are too strong from controlling the rankings or to provide strong choices to the pool of champions. In LoL Patch 14.12, both Aatrox and Naafiri will receive buffs as Riot wants Naafiri to be more popular, especially among players with lower MMR. Riot is therefore granting her some authority in her passive, which should be beneficial.

The keystone rune, First Strike, has also become very powerful in the Inspiration tree. Its base gold reward was increased by 10, allowing players to accumulate large amounts of gold. To prevent it from becoming too overpowered, Riot is nerfing First Strike in LoL Patch 14.12.

And don't forget about the new skin that's coming with Patch 14.12. Along with the Ahri and Leblanc Skins and the 100 Level Pass, the Hall of Legends content will be released.

Listed below are a few of the changes that will be present in the LoL 14.12 Patch.

LoL 14.12 Patch Champion Buffs

Ezreal

  • AD growth: 2.5 ⇒ 2.75
  • Q total AD ratio: 1.3 ⇒ 1.4
  • R damage: 325/500/675 ⇒ 350/550/750

Karma

  • E shield: 80-260 ⇒ 80-280
  • R bonus shield: 50-170 ⇒ 50-200
  • E / R+E move speed duration: 1.5s ⇒ 2.0s

Naafiri

  • Packmate damage: 6-30 + 4.5% Bonus AD ⇒ 12-32 + 5% Bonus AD
  • Q cooldown: 11-7 ⇒ 9-7
  • Q bleed execute now affects small monsters
  • Q2 heal now works on large/epic monsters

Nilah

  • Health regen: 4 ⇒ 6
  • Armor growth: 4.2 ⇒ 4.5

Talon

  • Q Cast time now scales with Attack Speed (quick stab)
  • W Jungle Mod: 105% ⇒ 100%
  • W Outgoing Damage: 40/50/60/70/80 ⇒ 50/60/70/80/90

Vlad

  • W Cost: 20% Current Health ⇒ 15% Current Health
  • W Healing: 15% of Pre-mit damage ⇒ 30% of Pre-mit damage
  • W Bonus health ratio: 10% ⇒ 15%

Yone

  • Armor: 30 ⇒ 33 - Recommended Rune update

Yuumi

  • E Cooldown: 12/11.5/11/10.5/10 ⇒ 10
  • R Heal per hit: 25/40/55 ⇒ 35/50/65

LoL 14.12 Patch Champion Nerfs

Akali

  • E damage: 100-450 + 85% Total AD + 120% AP ⇒ 70-350 + 100% Total AD + 110% AP

Akshan

  • Passive damage
    • Level 1-5: 10-30 ⇒ 15
    • Level 6-10: 35-65 ⇒ 40
    • Level 11-15: 75-120 ⇒ 80
    • Level 16-18: 135-165 ⇒ 150
  • E Damage: 25-85 + 17.5% Bonus AD ⇒ 15-75 +15% Total AD

Ashe

  • P damage: 120% + Crit Chance * Crit Damage ⇒ 110% + Crit Chance * Crit Damage

Blitzcrank

  • Health: 650 ⇒ 600
  • Passive duration: 4s ⇒ 10s (Revert from 14.9)

Master Yi

  • Q bonus monster damage: 75-175 ⇒ 65-165
  • W initial DR: 90% ⇒ 70%
  • W CD: 9 ⇒ 10

Rek'sai

  • Q Attack Speed: 45% ⇒ 35%
  • W Damage: 50/75/100/125/150 ⇒ 30/55/80/105/130

Skarner

  • Health: 650+102 ⇒ 610+105
  • P damage: 7-10% max HP ⇒ 5-11% max HP

Tryndamere

  • Q bonus AD: 10-30 ⇒ 5-25
  • E damage: 80-200 ⇒ 75-195

Twisted Fate

  • AD Growth: 3.3 ⇒ 2.5
  • W Mana Cost: 30/40/50/60/70 ⇒ 50/55/60/65/70
  • Blue Card Mana Restore: 50/75/100/125/150 ⇒ 70/90/110/130/150

LoL 14.12 Patch Champion Adjustments

Aatrox

  • HP regen growth - 0.5
  • Armor growth +0.35
  • E healing: 18-24% by rank ⇒ 16% +0.9% per 100 bonus HP
  • E no longer increased to 20-36% during R
  • R healing increase: 25/35/45% ⇒ 50/75/100%

Corki

  • AD - 3
  • AS growth +0.5%
  • Q damage: 70-250 ⇒ 70-270
  • Q CD: 9-7 ⇒ 8-6
  • Q AP ratio .7 ⇒ 1.0
  • E damage 100-300 ⇒ 100-280
  • E Shred: 12-24 ⇒ 12-20
  • E mana: 50-70 ⇒ 50-90

LoL 14.12 Patch Systems Buffs

Lord Dominik's Regards

  • Cloak of Agility ⇒ Noonquiver
  • Total price unchanged

Serylda's Grudge

  • Armor Pen 20% (+0.11% per 1 Lethality) ⇒ 25% (+0.11% per 1 Lethality)

Scout's Slingshot

  • Price: 900g ⇒ 800g
  • Now builds from 2 Daggers
  • Rapid Firecannon, Statikk Shiv, Hurricane total prices unchanged

Statikk Shiv

  • Pickaxe added to build path
  • Total price unchanged

Void Staff

  • Ability Power: 80 ⇒ 90

LoL 14.12 Patch Systems Nerfs

First Strike

  • Flat Gold: 15 ⇒ 10
  • Damage Amp: 8% ⇒ 7%

Noonquiver

  • Attack damage: 25 ⇒ 20
  • Gold efficiency 120% ⇒ 107%

LoL 14.12 Patch Rune Updates

  • Seraphine
  • Yone
  • Draven
  • Talon
  • Karma
  • Zed
  • LeBlanc
  • Zoe

LoL 14.12 Patch Skins

The LoL 14.12 update will introduce several new skins, including:

  • Risen Legend Ahri
  • Immortalized Legend Ahri
  • Signature Ahri
  • Risen Legend Leblanc
  • Crystal Indomitus Xerath

In addition to being aesthetically magnificent, these skins provide the champions with a sense of distinction and status that helps them stand out in the arena.

LoL Risen Legend Ahri Splash Art

LoL Risen Legend Ahri Splash Art, Risen Legend Ahri Splash Art

LoL Immortalized Legend Ahri Splash Art

LoL Immortalized Legend Ahri Splash Art, Immortalized Legend Ahri Splash Art

LoL Signature Legend Ahri Splash Art

LoL Signature Legend Ahri Splash Art, Signature Legend Ahri Splash Art

LoL Risen Legend Leblanc Splash Art

LoL Risen Legend Leblanc Splash Art, Risen Legend Leblanc Splash Art

LoL Crystal Indomitus Xerath Splash Art

TBA..

LoL 14.12 Patch Release Date and Times

LoL Patch 14.12 is set to go live on Thursday, June 20, according to Riot’s 2024 patch schedule. Here are the patching times:

  • 3pm CT (NA)
  • 5am GMT (EU West)
  • 3am CET (EU North East)
  • 8am KR (Korea)

Well, LoL Patch 14.12 promises a range of adjustments and new content that will impact gameplay, champions, items, and the overall meta. However, as the list of changes is not yet complete, it’s hard to predict exactly how the meta will shift. We’ll have to wait for more updates from Riot to see the full extent of the changes.

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