League of Legends 14.4 Patch Notes - release date, champion buffs, nerfs, skins, more

The League of Legends 14.4 patch is gearing up for its official release on February 21, 2024, bringing a plethora of changes that include adjustments to Rek'Sai's kit and various tweaks to champions, new skins, and more.

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League of Legends 14.4 Patch Notes

As we approach the second half of February, the upcoming release of LoL Patch 14.4 promises to keep the game fresh and updated. The goal of the League of Legends 14.4 patch is to provide even more spice to the Lunar New Year celebration, which was started in Patch 14.3.

While the comprehensive details about the impending balance changes are expected to be shared in the weeks to come, a recent datamine hints at potential adjustments to champions like Bard, K'Sante, and Rek'Sai, along with several support items. Additionally, a set of new Porcelain skins will be available for purchase once the patch goes live. Riot Games has generously shared early patch notes for the LoL 14.4 patch in the PBE, offering players a sneak peek into the imminent alterations.

Overview of League of Legends 14.4 Patch

While we await the arrival of League of Legends 14.4 Patch, some champion changes have already been outlined. It appears like Rioters are considering balancing Support Items and modifying Rek'Sai, K'Sante, and Bard, however, do note that these adjustments might not be final.

It appears like LoL 14.4 Patch is particularly targeting Rek'Sai. Rek'Sai has proven challenging for Riot to balance, often swinging between being too powerful or lackluster. Presently, Rek'Sai has a subpar win rate of 48% and a pick rate of 17.4%. To address this, Riot is planning a pseudo-mini-rework for Rek'Sai in LoL Patch 14.4, aiming to explore the changes and their impact on her kit.

Accompanying these champion modifications are new skins, presenting a range of Porcelain cosmetics for players to enjoy in LoL 14.4 Patch. However, it's worth noting that Riot's anti-cheat software, Vanguard, initially planned for the 14.4 patch will not be deployed with this patch due to the discovery of critical bugs, and it is now planned for update 14.5.

LoL 14.4 Patch: Champion Buffs

According to a recent tweet from @RiotPhroxzon, several champions are in line for buffs, including:

Ahri

  • Health Growth: 96 ⇒ 104
  • Q AP Ratio: 45% AP ⇒ 50% AP

Jayce

  • AD: 57 ⇒ 59
  • mW Mana Restore: 10/12/14/16/18/20 ⇒ 15/17/19/21/23/25
  • mW Damage/tick: 35/50/65/80/95/110 ⇒ 40/55/70/85/100/115
  • ME: Mirrors Lee Sin R knockback functionality

Kai'Sa

  • R Cast Range: 1500/2250/3000 ⇒ 2000/2500/3000

Lulu & Pix

  • Q Doublehit Damage: 25% ⇒ 50%
  • E Damage: 80/120/160/200/240 ⇒ 80/125/170/215/260
  • E Shield: 75/115/155/195/235 ⇒ 80/125/170/215/260

Renekton

  • Q Champ Healing: 12-36 (+ 15% bAD) ⇒ 12-44 (+ 17% BAD)
  • E CD: 16-12 ⇒ 16-10
  • R Bonus Health: 250-550 ⇒ 300-700

Soraka

  • P Movespeed 70% ⇒ 90%
  • Q heal: 50-110 ⇒ 60-120
  • R CD: 160-130 ⇒ 150-120

Thresh

  • Armor: 28 ⇒ 31
  • E damage: 75-235 ⇒ 75-255
  • R CD: 140-100 ⇒ 120-80

Volibear

  • Q MS: 8-24% ⇒ 12-32%
  • E CD: 13 ⇒ 12
  • R Turret Disable: 3-5s ⇒ 2-4s
  • R CD: 160-120 ⇒ 130-100
  • R CC immunity removed (still unstoppable)

LoL 14.4 Patch: Champion Nerfs

As per the recent tweet, the following champions are in line for nerfs in LoL 14.4 Patch:

Aurelion Sol

  • Q Bonus Magic Damage Per 1s: 60-100 (+ 35% AP) ⇒ 55-95 (+ 30% AP)

Bard

  • Armor growth: 5.2 ⇒ 5.0
  • Attack Speed: .625 ⇒ .658
  • P Damage: 35 +14/5 Chimes + 30% AP ⇒ 35 + 10/5 Chimes + 40% AP
  • Q Damage: 80-260 + 65% ⇒ 80-240 + 80%

Fiora

  • W AS Slow: 50% ⇒ 25%

Illaoi

  • Tentacle damage: 9-162 + 115% Total AD ⇒ 9-182 + 100% Total AD

Kalista

  • Rend base damage: 20-60 + 70% Total AD ⇒ 10-50 + 70% Total AD (Per-stack damage unchanged)
  • Bugfix: Boots of Speed now proparly affects passive dash distance (this is a buff)

Maokai

  • Armor: 39 ⇒ 35
  • Q Damage: 70-270 + 2-4% Max HP ⇒ 65-265 + 2-4% Max HP
  • R root duration: 0.8-2.6 ⇒ 0.75-2.25

Varus

  • Base AD: 62 ⇒ 60

Zyra

  • Plant damage: 20-88 + 18% AP ⇒ 16-84 + 18% AP
  • Bonus monster damage: 40-100 ⇒ 60-100

LoL 14.4 Patch: Champion Adjustment

We have three champions for the complete kit adjustment in LoL Patch 14.4, which includes:

K'Sante

  • All Out Q no longer slows
  • All Out W no longer has a faster CD or cast time
  • E dash speeds reduced 20-40%
  • Health: 570 ⇒ 625 -Mana: 290 ⇒ 320
  • W Armor/MR Ratio: 50% ⇒ 85%

Rek'Sai

  • Passive healing, tunnel dash speed, and tunnel cooldowns buffed
  • W knock-up buffed Changes are meant to be buffed (Damage reduced)

Smolder

  • Q target dying while a missile is in flight still grants Smolder a stack
  • Q 125 Stacks # of Missiles: 2 + 1% Dragon Practice Stacks ⇒ 1+ 1.5% Dragon Practice Stacks W Cooldown: 13-11 ⇒ 14-10
  • W Base Damage: 70-150 + 25% total AD + 35% AP ⇒ 50-170 + 25% bonus AD + 20% AP
  • W Explosion Damage: 25-85 + 65% AP ⇒ 25-85 + 25% bonus AD + 80% AP
  • R will still cast even if Smolder dies during the cast time

LoL 14.4 Patch - System Buffs

Several items will undergo modifications in the LoL 14.4 patch, with changes to recharge times, gold per 10 seconds, and various other adjustments for better game balance.

Black Cleaver

  • Shred cap: 24% in 6 hits ⇒ 25% in 5 hits
  • Kindlegem + Long Sword ⇒ Warhammer + Ruby Crystal Passive MS now applies even if the damage is mitigated
  • Passive MS now has full power for ranged

Fountain Regeneration

  • Max Health Regen Per 1s: 8.4% ⇒ 10.4%

Mana Mage Items

  • +5 Haste

Ravenous Hydra

  • [NEW]: Active benefits from 150% of your lifesteal

Stridebreaker

  • Passive MS now applies even if the damage is mitigated Stack cap: 5 each ⇒ 3 each Max Pen unchanged

Terminus

  • Active MS decays over 1.5s ⇒ 3.0s, now has a buff icon Max Armor/MR 15-25 ⇒ 18-24
  • Dagger ⇒ 2nd Recurve Bow

LoL 14.4 Patch - System Nerfs

Lethal Tempo (Melee)

  • Melee AS Per Stack: 9-13.5% ⇒ 5-16%

LoL 14.4 Patch - System Adjustments

Hubris

  • VFX

Red Side Camera Offset

  • Increased visibility on the bottom of the screen for the per-side offset camera option.

Support Items

  • Charge rate: 18s ⇒ 20s
  • First charge: 2:08 ⇒ 1:50
  • Bloodsong ranged amp: 6% ⇒ 5%
  • Solstice Sleigh health: 120 ⇒ 7% Max HP
  • MS: 90, decaying over 4s ⇒ 30%, decaying over 3s
  • Zaz'Zak's Damage: 50 + 15% AP + 3% Max HP ⇒ 20 + 20% AP + 4% Max HP
  • Cooldown: 9-6 (linear) ⇒ 8/7/6 (1/11/16)

League of Legends 14.4 Patch: New Skins - Porcelain 2024

A fresh set of Porcelain 2024 skins is set to grace League of Legends, featuring themes inspired by tea sets and elegant dinnerware. The color palette of blue, white, and gold makes these skins visually striking without being overly flashy. Each Porcelain 2024 skin incorporates a spiritual animal, such as a fish, tiger, or snake, with blue tints, enhancing the overall aesthetics.

All these skins fall under the Epic Skins category, priced at 1350 RP, except for Prestige Kindred. And here is the list of all LoL Porcelain 2024 skins:

  • Porcelain Graves
  • Porcelain Darius
  • Porcelain Miss Fortune
  • Porcelain Morgana
  • Porcelain Irelia
  • Porcelain Aurelion Sol
  • Prestige Porcelain Kindred

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LoL Porcelain Darius Splash Art

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LoL Porcelain Miss Fortune Splash Art

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LoL Porcelain Morgana Splash Art

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LoL Porcelain Irelia Splash Art

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LoL Porcelain Aurelion Sol Splash Art

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LoL Prestige Porcelain Kindred Splash Art

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League of Legends 14.4 Patch Release Date

The official patch calendar for League of Legends states that Patch 14.4 will be released on Wednesday, February 21, 2024. It is the fourth patch of Season 14 and one of the twenty-four upgrades that are scheduled for the year.

LoL 14.4 Patch Overview

In the latest patch update for the game, several adjustments and tweaks have been made, ad @RiotPhoxron has revealed the following:

Supports:

  • Overall satisfaction with support roles.
  • Support items now have 1st+2nd stack charges starting earlier, with a reduced charge rate.
  • Intention to enhance melee wave dynamics for the first and second waves, discourage non-support item start for supports, and slightly nerf first support item completion time.

Tethers:

  • Various champions (Aatrox, Fiddle, Illaoi, Karma, Kled, LB, Noc, Morgana, Renata, Zac) will have updated tethers that instantly snap when exceeding max range.

Squishy Damage:

  • Continuing efforts to address squishy champion durability.
  • Targeting a return to durability levels seen in a previous update.

Red Side:

  • Experimenting with adjustments to the red-side camera offset to provide a better view of the screen below when pressing spacebar.

Items:

  • Terminus is getting a reduction in stack count.
  • Rav Hydra sees an increase in lifesteal on active.
  • Lost Chapter items receive additional haste.
  • A small buff to cleaver stack count.

Ranked:

  • Resolved known bugs with first-time ranked seeding.
  • Ongoing efforts to improve accuracy in placements.
  • Plans to reduce LP gains below Emerald from +-28 to +-25.

ARAM:

  • Targeting changes to champion outliers.
  • Evaluating item balance, with an eye on items like Hubris.
  • Sundered Sky's perceived strength being reevaluated after champion nerfs.

These adjustments aim to enhance balance and player experience across different aspects of the game.

As of right now, that is all the knowledge we have regarding the League of Legends Patch 14.4. Please remember, though, that these changes may have been made as a result of Rioters trying and testing to discover what works. The official patch notes should be released in the coming weeks, and we'll update this site as soon as we learn more.

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