Minecraft 1.20.60.21 Bedrock Preview: How to download 1.20.60 update on various platforms

Use our guide to get knowledge on how to get the Minecraft 1.20.60.21 Bedrock Preview for all devices that are compatible with the update.

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Minecraft 1.20.60.21 Bedrock Preview

Mojang has released the Minecraft Beta and preview 1.20.60, also known as Bedrock patch version 1.20.60.21 on November 29, 2023. A number of the improvements introduced in Minecraft Preview 1.20.60.21 are apparent bug fixes and block/entity tweaks, but there are also some fundamental changes to the script engine, graphics, and API that take place beneath the surface. 

Here's a simple guide on downloading Minecraft 1.20.60.21 Bedrock Preview on different platforms, whether you're on PC, console, or mobile.

Downloading Minecraft 1.20.60.21 Bedrock Preview: Xbox

  • First, launch the Microsoft Store, and then go to the search bar.
  • Press enter after typing "Minecraft Preview" to access the store page.
  • Click the "Download" button. 
  • When the program is finished, your console should add it to your games/apps library and dashboard.

Downloading Minecraft 1.20.60.21 Bedrock Preview: Windows 10/11 Edition

  • Open the Minecraft Launcher and choose the Windows version from the list of games on the left side of the window if you haven't already downloaded a preview.
  • Next, select "latest preview" by clicking the option that often says "latest release," and finally hit the install button.
  • You will need to update any previous previews that you may have downloaded. You may do this by starting the Microsoft Store program on your computer, going to the library tab, and then selecting the games option. 
  • Click "get updates" if the preview doesn't open automatically. The preview and any other required games or apps should update simultaneously. 
  • If you would want to avoid the preview, you can just scroll to the listing and click the update button if it does display.
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Downloading Minecraft 1.20.60.21 Bedrock Preview: Android

  • Users with Android devices must first access the Minecraft store page by opening the Google Play Store. 
  • After you locate the "join the beta" area, continue scrolling down the page and click the related link. 
  • If necessary, update your gaming app. The game should launch the most recent preview rather than the most recent stable release the next time you open it.

Downloading Minecraft 1.20.60.21 Bedrock Preview: iOS

  • The Apple Testflight app can be downloaded by iOS users to get started. 
  • Launch this app and go to the game's Testflight registration page. 
  • When asked, enter your account details to register for the beta. 
  • After that, go back to your Testflight app's home screen, and you will be able to see the preview there.
  • Remember that spots for previews tend to fill up quickly, so you might need to come back to the Testflight website later to be able to sign up.

These are the multiple ways to download and install Minecraft 1.20.60.21 Bedrock Edition on various platforms. You can play the game with friends and take advantage of the new features after updating. Make sure you stick to your device's specific procedure, particularly if you have deactivated automatic updates.

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Minecraft 1.20.60.21 Bedrock Preview Patch Notes:

Experimental Features

Chiseled Copper

  • Chiseled Copper and their variants can now be crafted in the Stonecutter with Cut Copper (MCPE-176595)

Copper Grate

  • Copper Grates and their variants can now be waterlogged (MCPE-176379)
  • Copper Grate doesn't turn into Waxed Copper anymore when being waxed (MCPE-176373)

Experimental Technical Features

Graphical

  • Fixed texture z-fighting issues in Deferred Technical Preview
  • Added Volumetric Fog and Light Shafts to the Deferred Technical Preview. This new feature works by approximating the scattering that occurs as light rays travel through the air, resulting in more realistic fog and a greater sense of scene depth. It also plugs into existing data-driving capabilities in Resource Packs for fog and volumes, so that Creators can customize the look and feel of fog under a variety of conditions; see the updated Getting Started with Deferred Lighting article on the Minecraft Creator Portal for more information

API

  • Fixed a bug where the world would sometimes fail to properly shut down and disconnect clients during an unrecoverable script watchdog error
  • Updated SimulatedPlayer so it can continuously build
  • Updated SimulatedPlayer so it can Move and look in different directions
  • ChatSendAfter & ChatSendBeforeEvent
    • Changed message and sender to readonly properties
    • Removed setTargets, getTargets, sendToTargets and replaced with an optional player list property targets
  • Class ItemDurabilityComponent
    • Renamed unbreaking to unbreakingEnchantmentLevel
    • Renmaed getDamageRange to getDamageChanceRange
  • EntityTypes
    • Changed getAll return type from EntityTypeIterator to EntityType[]
  • EntityEquippableComponent
    • Fixed an issue where functions getEquipment and getEquipmentSlot could not be called within "before" event handlers
  • Fixed a bug where an ItemStack could not be stacked after clearing its lore

Features and Bug Fixes

Blocks

  • Frosted Ice blocks no longer leave water in the world when mined with a Silk Touch tool
  • Turtle Egg, Frogspawn, Coral, and Coral Fan no longer spawn double the particles when mined
  • Beehive and Bee Nest can no longer be silk touched by an Enchanted Book with Silk Touch
  • Destroying a Bed through the bottom block now properly clears the spawn point
  • Ice, Packed Ice, Frosted Ice and Top Snow now send vibrations when mined
  • Campfire now correctly drops 2 Charcoal instead of 4 when destroyed by the player (MCPE-159894)

Customizable Touch Controls

  • Fixes a bug where the hotbar disappeared if you exited out of the customize touch controls screen with a non-touch controller input

Gameplay

  • Slabs and Stairs should no longer randomly start placing on the bottom when continuously building (MCPE-54855)
  • Horses, Donkeys, and Mules now take fall damage when controlled by a player, except for worlds targeting base game versions before 1.20.60 (MCPE-107031)

Vanilla Parity

  • Nether Gold Ore can now drop up to 6 Gold Nuggets (previously 5) when mined with an unenchanted tool, or up to 24 with Fortune Level 3 (previously 20)
  • Lapis Lazuli Ore can now drop up to 9 Lapis Lazuli (previously 8) when mined with an unenchanted tool, or up to 36 with Fortune Level 3 (previously 32)

Graphical

  • Fixed incorrect block lighting after exiting water with the "Improved Input Response" option enabled (MCPE-175727)

Input

  • Fixed the issue that prevented the inventory from being navigated when using only a keyboard on mobile
  • Fixed the issue prevented stack splitting from being used when using a keyboard in touch mode

User Interface

  • A bug making the "technical details" button on resource packs not leading to the technical details screen has been fixed
  • Fixed Beacon UI buttons going outside the window on smaller resolutions (MCPE-173649)
  • Items from the inventory have the durability bar adjusted so it matches the one from the hotbar (MCPE-128532)
  • Adjusted cost text in the Pocket Anvil UI to match the classic version (MCPE-101740)
  • Music Disc name text now has the same color as enchanted items (MCPE-109471)
  • Added the first iteration of the new Friends drawer feature (Online/offline friends as a list, Add friends button renamed Search for players, you have no friends empty state and improved text to speech)

Loading Screen

  • The loading screen now displays 3 categories of tips based on player progression

Technical Updates

Add-Ons and Script Engine

  • Added a Project Through Liquidproperty to the 3D Block Cursor
  • Added a CursorPropertiesChangeAfterEventto notify Editor script when the cursor properties are changed
  • Wandering Traders can now correctly display custom entity spawn eggs in their trade menus (MCPE-170184)

AI Goals

  • "behavior.breed" now interrupts navigation on stop for content using engine version 1.20.60 or higher

API

  • Released DataDrivenEntityTriggerAfterEvent from beta to 1.8.0
  • Released DataDrivenEntityTriggerAfterEventSignal from beta to 1.8.0
  • Released DataDrivenEntityTriggerAfterEventSignalOptions from beta to 1.8.0
  • Released DefinitionModifier from beta to 1.8.0
  • Released WorldAfterEvents.dataDrivenEntityTrigger from beta to 1.8.0
  • Moved EffectAddBeforeEvent from beta to 1.8.0
  • Moved EffectAddAfterEvent from beta to 1.8.0
  • Moved EffectAddAfterEvent from beta to 1.8.0
  • Moved getTags from beta to 1.8.0
  • Moved hasTag from beta to 1.8.0
  • RGBA interface now inherits from RGB

Biomes

  • Biome JSON files no longer support inheriting fields from other Biome JSON files. If this affects any content those files should be updated by manually copying the desired JSON text

Components

  • The "entity_sensor" component now supports multiple "subsensors":
  • "event", "require_all", "minimum_count", "maximum_count", "range" and "event_filter" are now individually configurable fields of each subsensor
  • Subsensors also have a new "cooldown" field, which defines how often each subsensor should sense for entities
  • All these changes require a "format_version" of 1.20.60 or higher

Editor

  • Fix in CompoundBlockVolumeIterator that removes the addition of an extra block location in certain CompoundBlockVolume configurations
  • Update Pause Actors in world options menu using stateful menus
  • Added tool grouping support to Tool Rail
  • Added toolGroupIdproperty to ExtensionOptionalParameters API for organizing tools created in an extension
  • Added name, description, notesand defaultToolGroupId properties to Extension API
  • Added extensionInfo: Extensionproperty to ExtensionContext API and removed extensionName property

Entity Filters

  • Added new entity filter "is_panicking", which checks if the entity is executing "behavior.panic"
  • Added new entity filter "is_sprinting", which checks if the entity is sprinting

General

  • Renamed json to water_splash_manual.json in resource_packs\vanilla\particles (MCPE-176784)

Molang

  • Improved the context of content logs when an evaluated Molang expressions results in an error

Performance and Stability

  • Require block_id for each block in the StartGamePacket blockProperties

According to the official Minecraft 1.20.60 patch notes, this update brings bug fixes to address rendering and crashing issues. The Minecraft Preview is currently an experimental release, thus it won't be easily available on every platform that supports Bedrock. However, the Preview Program allows users to jump directly into the action on Android/iOS mobile phones, Windows PCs, and Xbox consoles.

We'll make sure to update you with the latest info, so keep following for more Minecraft news.

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