League of Legends 13.22 patch notes - champion buffs, nerfs, adjustments, skins, release date, more

The League of Legends 13.22 patch is prioritizing nerfs over buffs as the game approaches Season 14. There will be only three buffs, seven nerfs, some champion adjustments, and seven new Heartsteel skins.

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League of Legends 13.22 patch notes

League of Legends 13.22 Patch Notes

The League of Legends 13.22 patch continues the trend of having more nerfs than buffs. Riot aiming to update the metagame so that it has a significant impact when LoL Season 14 comes out.

Champion Buffs

  • Dr. Mundo
  • Rammus
  • “Mage Attack Speed Sweep”

Champion Nerfs

  • Briar
  • Graves
  • Kassadin
  • Nilah
  • Senna
  • Tahm Kench
  • Ziggs

Champion Adjustments

  • Brand
  • Seraphine
  • Janna
  • Gragas

In League of Legends Patch 13.22, Riot Phroxzon outlined some important changes and considerations:

  1. Mage Attack Speed: Mages have been relying on the Attack Speed rune shard, which indicates that their attack frames are outdated. We're adjusting these values to make sure mages don't feel obligated to take the shard. We'll address any balance issues that arise from this change.
  2. Janna: We've noticed that Janna's play experience has become less satisfying over time. We're reverting some recent changes and shifting her back towards a version that focuses more on her W ability, with a higher attack range and increased speed.
  3. Jungle Changes: There are no direct changes to the jungle itself in this patch. We've made adjustments to champions within the jungle. After the AD ratio reversion to the jungle item, the role's balance feels good, along with its power level.
  4. Mundo, Rammus, Seraphine, Tahm: We went a bit too far with these champions, especially Seraphine in solo lanes. We'll be reverting some of the changes for these champions. For Seraphine, we might explore alternative adjustments.
  5. Balance Outliers: The rest of the champions in this list either directly benefited from 13.20 (and subsequent changes) in terms of scaling (Senna, Kassadin, Nilah), or they are simply strong on this patch and need to be toned down.
  6. Brand: Changes to Brand are aimed at boosting his power in mid and jungle, without making him stronger as a support. We want to ensure that Brand doesn't become significantly more powerful in the support role, so these adjustments are focused on mid and jungle.

And that's not all - we are also getting the Heartsteel skins. Riot is dropping seven new skins, including two for Yone and a new Legendary skin for Kayn.

League of Legends 13.22 Champion Buffs and Nerfs

In this LoL 13.22 patch, there are only three buffs to look out for. The most substantial one is the mage attack speed adjustments. Additionally, Dr. Mundo and Rammus are also slated for some changes. On the other side, seven nerfs are on the horizon for the LoL 13.22 patch, with some interesting additions. Briar is on the list once again, and Senna Tahm Kench is facing the axe.

LoL 13.22 Champion Buffs

Ahri

  • Attack Speed Ratio: 0.668 ⇒ 0.625.
  • Attack Speed Growth: 2% ⇒ 2.2%.
  • Attack windup: 20.0535% ⇒ 20.0% (1/40th of a frame, still 10 frames base).

Anivia

  • Base Attack Speed: 0.625 ⇒ 0.658.

Annie

  • Base Attack Speed: 0.579 ⇒ 0.61.
  • Attack Speed Ratio: 0.579 ⇒ 0.625.
  • Attack Missile Speed: 1200 ⇒ 1500 (max range: 19 frames ⇒ 16 frames).

Cassiopeia

  • Attack Missile Speed: 1200 ⇒ 1500 (max range: 18 frames ⇒ 14 frames).

Dr. Mundo

  • E – Blunt Force Trauma:
    • Bonus Attack Damage: 2/2.25/2.5/2.75/3 Maximum Health ⇒ 2/2.35/2.70/3.05/3.4 Maximum Health.

Heimerdinger

  • Attack Speed base: 0.625 ⇒ 0.658.
  • Attack Windup: 20.078125% ⇒ 20.0% (1/25th of a frame, still 10 frames base).

Ivern

  • Attack Windup: 23% ⇒ 20% (11 frames base ⇒ 10 frames base)

Karthus

  • Attack Missile Speed: 1200 ⇒ 1500 (max range: 15 frames ⇒ 12 frames)

Leblanc

  • Base Attack Speed: 0.625 ⇒ 0.658
  • Attack Speed Ratio: 0.4 ⇒ 0.625
  • Attack Speed Growth: 2.2% ⇒ 1.5%

Lissandra

  • Attack Speed Growth: 1.36% ⇒ 1.5%

Neeko

  • Attack Windup: 21.48387% ⇒ 20% (11 frames base –> 10 frames base)

Orianna

  • Attack Missile Speed: 1450 ⇒ 1500

Rammus

  • W – Defensive Ball Curl:
    • Bonus Armor: 30 (+35/45/55/65/75% total armor) ⇒ 40 (+35/45/55/65/75% total armor).

Rumble

  • Attack Windup: 22.916667% ⇒ 29%.
  • Crit Attack Windup: 22.916667% ⇒ 20%.

Singed

  • Base Attack Speed: 0.613 ⇒ 0.625.
  • Attack Speed Ratio: 0.613 ⇒ 0.625.
  • Attack Windup: 23.614873% ⇒ 20% (12 frames base –> 10 frames base).

Syndra

  • Base Attack Speed: 0.625 ⇒ 0.658.

Taliyah

  • Base Attack Speed: 0.625 ⇒ 0.658.

Teemo

  • Attack Windup: 21.57434% ⇒ 20% (10 frames base ⇒ 9 frames base).
  • Attack Missile Speed: 1300 ⇒ 1500 (max range: 15 frames ⇒ 13 frames).

Twisted Fate

  • Attack Windup: 24.403562% ⇒ 20% (12 frames base ⇒ 10 frames base).

Veigar

  • Attack Missile Speed: 1100 ⇒ 1500 (max range: 19 frames ⇒ 14 frames).

Vel’Koz

  • Base Attack Speed: 0.625 ⇒ 0.643.
  • Attack Speed Growth: 1.36% ⇒ 1.59%.

Xerath

  • Base Attack Speed: 0.625 ⇒ 0.658.
  • Attack Windup: 25.074% ⇒ 20% (13 frames base ⇒ 10 frames base).

Zilean

  • Base Attack Speed: 0.625 ⇒ 0.658.
  • Attack Missile Speed: 1200 ⇒1500 (max range: 18 frames –> 14 frames).

Zoe

  • Base Attack Speed: 0.625 ⇒ 0.658.

LoL 13.22 Champion Nerfs

Briar

  • Q – Head Rush:
    • Damage: 60/100/140/180/220 (+ 80% Bonus AD) ⇒ 60/95/130/165/200 (+ 80% Bonus AD).
    • Armor Reduction Applied: 10/14/18/22/26% ⇒ 10/12.5/15/17.5/20%.
  • R – Certain Death:
    • Damage: 150/325/500 (+ 110% Bonus AD)(+ 110% AP) ⇒ 150/300/450 (+ 75% Bonus AD)(+ 110% AP).

Graves

  • E – Quickdraw:
    • True Grit Bonus Armor: 4/7/10/13/16 ⇒ 2/5/8/11/14.

Kassadin

  • E – Force Pulse:
    • Damage: 60/90/120/150/180 (+ 85% AP) ⇒ 60/90/120/150/180 (+ 80% AP).
  • R – Riftwalk:
    • Damage: 70/90/110 (+ 60% AP) ⇒ 70/90/110 (+ 50% AP).

Nilah

  • Q – Formless Blade:
    • Bonus Attack Speed: 10 – 60% (based on level) ⇒ 10 – 50% (based on level).
  • R – Apotheosis:
    • Damage Over Time: 60/120/180 (+ 112% Bonus AD) ⇒ 60/120/180 (+ 80% Bonus AD).
    • Maximum Total Damage: 185/345/505 (+ 232% Bonus AD) ⇒ 185/345/505 (+ 200% Bonus AD).

Senna

  • Q – Piercing Darkness:
    • Damage: 30/65/100/135/170 (+ 50% Bonus AD) ⇒ 30/60/90/120/150 (+ 50% Bonus AD).
    • Healing: 40/55/70/85/100 (+ 30% Bonus AD) (+ 40% AP) (+ 1.6 per 1 Lethality) ⇒ 40/50/60/70/80 (+ 30% Bonus AD) (+ 40% AP) (+ 1.6 per 1 Lethality).

Tahm Kench

  • Passive – An Acquired Taste:
    • Bonus Health Ratio: 5% ⇒ 4%.

Ziggs

  • Base Stats:
    • Armor: 22 ⇒ 18.
    • Attack Windup: 20.833333% ⇒ 20% (half a frame, still 10 frames base).
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League of Legends 13.22 Champion Adjustments

In terms of champion adjustments in the LoL 13.22 patch, Brand and Seraphine are on target. Riot Games wants to transition the Brand from being a dominant support to a more reliable choice for the mid-lane and jungle.

Brand

  • E – Conflagration:
    • Damage: 65/90/115/140/165 (+ 50% AP) ⇒ 60/90/120/150/180 (+ 60% AP).

Gragas

  • E – Body Slam:
    • Cooldown Refund: 3 seconds ⇒ 40% of Cooldown.
  • R – Explosive Cask:
    • Cask Travel Time: 0.55 seconds ⇒ 0.5 seconds.

Janna

  • Base Stats:
    • AD Growth: 3⇒2.5.
    • Armor Growth: 5⇒4.5.
    • Attack Range: 500⇒550.
    • Attack Windup: 22%⇒20%.
    • Base Mana: 350⇒360.
    • Base Mana Growth: 64⇒50.
    • Base AD: 52⇒47.
    • Health Growth: 84⇒90.
  • Passive – Tailwind:
    • Movement Speed Towards Allies: 6% ⇒ 0%.
    • (New) Bonus Damage For Basic Attack and W: 20/25/30/35% Bonus Movement Speed (level 1/6/11/16).
  • Q – Howling Gale:
    • Minimum Damage: 60/85/110/135/160 (+ 35% AP) ⇒ 55/90/125/160/195 (+ 50% AP).
    • Channel Damage: 45/60/75/90/105 (+ 30% AP) ⇒ 30/45/60/75/90 (+ 30% AP).
    • Cooldown: 12 seconds ⇒ 14 seconds.
    • Mana Cost: 60/70/80/90/100 ⇒ 90/95/100/105/110.
  • W – Zephyr:
    • Passive Movement Speed: 0 on Cooldown ⇒ Always Active.
    • Cooldown: 12 seconds ⇒ 8/7.5/7/6.5/6 seconds.
    • Mana Cost: 50/60/70/80/90 ⇒ 50/55/60/65/70.
    • Damage: 80/110/140/170/200 (+ 60% AP) ⇒ 55/90/125/160/195 (+ 60% AP).
    • Slow Duration: 3 seconds ⇒ 2 seconds.
  • E – Eye of the Storm:
    • No Longer Gains 15% Heal/Shield Power after applying Slows or Knockups.
    • Refunds 20% of E’s Cooldown after applying Slows or Knockups From Her Other Abilities.
    • Shield Duration: 5 seconds ⇒ 4 seconds.
    • Shield Decay: Decays after 2.5 seconds ⇒ No Longer Decays.
    • Shield Strength: 75/100/125/150/175 (+ 55% AP) ⇒ 80/115/150/185/220 (+ 55% AP).
    • Cooldown: 15/13.5/12/10.5/9 seconds ⇒ 16/15/14/13/12 seconds.
    • Mana Cost: 70/80/90/100/110 ⇒ 70/75/80/85/90.

Seraphine

  • Passive – Stage Presence:
    • Damage: 4/8/14/25 (+ 7% AP) ⇒ 5/10/18/30 (+ 5% AP).
  • Q – High Note:
    • Damage Amplification Threshold: 75% Missing Health ⇒ 85% Missing Health.
  • W – Surround Sound:
    • Shield: 50/75/100/125/150 (+ 25% AP) ⇒ 50/75/100/125/150 (+ 20% AP).

League of Legends 13.22 Skins

HEARTSTEEL, the latest music group in League of Legends is bringing a wave of new skins. Members Aphelios, Ezreal, Kayn, K’Sante, Sett, and Yone will all receive band-themed cosmetics. Yone will additionally receive a Prestige skin, unlockable with 2,000 Worlds tokens. Ekko is set to receive an updated True Damage skin, gifted by Riot developers.

  • Heartsteel Aphelios
  • Heartsteel Ezreal
  • Heartsteel Kayn
  • Heartsteel K’sante
  • Heartsteel Sett
  • Heartsteel Yone
  • Prestige Heartsteel Yone
  • Breakout True Damage Ekko

Heartsteel Kayn Splash Art (Legendary)

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Heartsteel K’Sante Splash Art

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Heartsteel Sett Splash Art

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Heartsteel Yone Splash Art

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Prestige Heartsteel Yone Splash Art

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League of Legends 13.22 Patch Release Date

As per the official patch schedule, LoL patch 13.22 will be released on November 8th. Before the season 13 finale, there will be two more patches.

The LoL 13.22 patch's release and server maintenance time according to different time zones are:

  • NA: 3:00 AM PT
  • EUW: 5:00 UK
  • EUNE: 3:00 CET

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