Baldur's Gate 3 Hotfix 4: New changes and updates in August 17 patch

Baldur's Gate 3 Hotfix 4 aka August 17 Update deals with several aspects of the game including crashes, progression blockers, multiplayer functionality, combat mechanics, gameplay flow, and scripting.

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Baldur's Gate 3 Hotfix 4: New changes and updates in August 17 patch

Baldur's Gate 3, the highly anticipated role-playing game developed by Larian Studios, has captivated players with its rich narrative and immersive gameplay. However, like any complex game, Baldur's Gate 3 has encountered its fair share of bugs and issues that have hindered the player experience.

In response, Larian Studios has been diligently releasing updates and hotfixes to address these concerns. The recent Baldur's Gate 3 Hotfix 4, which follows a temporary rollback to Hotfix #3, not only resolves critical issues but also provides insights into Larian Studios' strategies for the game's future updates.

Baldur's Gate 3 Hotfix 4: August 17 Update

With the build error rectified and the issues addressed, Larian Studios has re-released Baldur's Gate 3 Hotfix 4 for all players. This update not only fixes the problems introduced by the previous patch but also introduces significant improvements to the gameplay. The studio's commitment to resolving issues promptly and efficiently highlights its dedication to delivering a polished gaming experience to its player base.

The official patch notes for Baldur's Gate 3 Hotfix 4 provide insight into the specific issues that have been addressed and resolved. These improvements span various aspects of the game, including crashes, progression blockers, multiplayer functionality, combat mechanics, gameplay flow, and scripting.

CRASHES AND BLOCKERS

  • Fixed players getting stuck mid-Long-Rest due to companions not waking up.
  • Fixed being able to Long Rest in the Astral Prism, potentially causing the portal to disappear.
  • Fixed Orin getting pulled from her location in the Temple of Bhaal if the door was opened before killing Gortash in Wyrm's Crossing.
  • Fixed a script issue preventing some players from loading save games.

MULTIPLAYER

  • Fixed characters disappearing when disconnecting and reconnecting in split-screen.
  • Added a warning for hosts in multiplayer when clients join through drop-in during Character Creation. Hosts must now approve before new players join.
  • Fixed the visibility of multiplayer servers on GOG.

COMBAT

  • Slightly increased Isobel's HP so she doesn't die as easily.
  • Fixed a bug that would make Gortash join the combat taking place in Wyrm’s Rock Audience Hall while he was in his office upstairs.
  • Fixed Cruel Sting adding infinite additional Psychic damage to attacks.

FLOW AND SCRIPTING

  • Fixed the ‘Enemy of the Absolute’ crime not clearing from player characters, resulting in a soft block when speaking to the Steel Watch.
  • Fixed the game thinking the Emperor had died in the Astral Prism when you healed a downed ally.
  • Player resources are now correctly restored at the end of Act II.
  • Having dead party members no longer prevents you from entering the Astral Prism.
  • Fixed a bug preventing you from talking to Ravengard if he gets moved to the camp in a certain case.
  • Hostages in the Iron Throne will no longer be stuck if you turn back and return again.
  • Players with modded or cheated save games with characters at Level 13 or above can now travel to the House of Hope.
  • Killing Anders will no longer make the other paladins leave the Tollhouse.

The release of Baldur's Gate 3 Hotfix 4 not only resolves issues but also provides players with a glimpse into the studio's proactive approach to maintaining game quality and player satisfaction. However, the Baldur's Gate 3 Hotfix release is not the end of the road for title updates.

Larian Studios has revealed that a new major title update is currently in development. While specific details about the update are yet to be unveiled, players can look forward to learning more about its content and improvements in the upcoming weeks.

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