League of Legends 13.10 patch - system, items, and champions buffs and nerfs on PBE

The detailed League of Legends 13.10 patch notes will be detailed soon, however, the PBE servers have already revealed a few changes that will be implemented in the main game soon.

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League of Legends 13.10 patch changes revealed on PBE servers

On May 3, League of Legends Patch 13.9 went live. Immediately following the patch's release, Riot Games detailed some significant system changes in LoL Patch 13.10 that would fundamentally alter how the game is played, particularly the laning phase.

It is the upcoming significant update for the well-known MOBA game League of Legends. The League of Legends 13.10 patch will significantly alter Mythic and Legendary items, including reworking, shifting, and reintroducing fan favorites like Statikk Shiv and Athene's Unholy Grail.

A few system changes, particularly those pertaining to the laning process, will also be part of the LoL 13.10 patch. Turrets, Unleashed Teleport, Minions, jungle plants, and other systems are some of the systems getting modifications in the upcoming version.

The new changes are currently live on the game's Public Beta Environment (PBE), and below we have detailed all that we know about the League of Legends 13.10 patch.

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League of Legends 13.10 patch

For the midseason update, Riot had promised significant changes, and now we have them. Lethality mythic items will undergo some significant adjustments, according to the developers. With LoL Patch 13.10, this change will become effective, but Riot is also changing a number of other things, so there are still more things to watch out for.

Other than the items, PBE servers have also revealed a few of the Champion buffs, that can be a part of official LoL 13.10 Patch Notes.

Keep on reading to find out all the new changes.

League of Legends 13.10 patch System Changes

Tim "Truexy" Jiang, a game designer on the League of Legends team, posted on Twitter about the upcoming adjustments intended for LoL Patch 13.10. He said, "Now that it's on PBE, here are some harder-to-find changes that will also be coming in 13.10. These are mostly trying to put more of an emphasis on lengthening the laning phase by hitting some roaming/ganking/tower diving power."

The following systems are being changed in the League of Legends 13.10 patch:

Minions

  • Except for the first spawn of minions, mid-lane minions will meet at the same time as side lanes (side-lane minions sped up).
  • Minions that have targeted an enemy tower will ignore "call for help" signals to target enemy champions.

Unleashed Teleport

  • Upgrade Time :: 14 minutes ⇒ 10 minutes

Turrets

  • Plate Rushdown Resistances (20 seconds after taking a plate):: 0-180 (based on the number of champions) ⇒ 45-225 (based on the number of champions)

Homeguards

  • Normal Homeguard Start Time :: 20 minutes ⇒ 14 minutes

Fountain

  • Mana Regen Per 0.25s Tick:: 2.1% Max Mana ⇒ 3.1% Max Mana

Jungle Plants

  • Blast Cone (over the river walls) Initial Respawn: 5:00-5:30⇒ 9:00-9:30

Check Out: League of Legends Champion Roadmap April 2023

League of Legends 13.10 patch Mythic Changes

The extensive modifications to both Mythic and Legendary items that will be included in LoL Patch 13.10 are unquestionably the biggest change. Immortal Shieldbow and Kraken Slayer are moved to Legendaries, while Guinsoo's Rageblade, Infinity Edge, and Navori Quickblades are relocated to the Mythic slot.

For a while, lethality items have been on the list for significant modifications. They will be updated by Riot in LoL 13.10 patch to make them less repressive. Additionally, Riot plans to change the ADC mythic, Fighter, Tank, Assassin, and Support items because they provide less enjoyment in the game.

LoL Patch 13.10 - ADC Items

Recently, Riot announced that they would be changing various ADC Mythic items. And now a few have been added in LoL Patch 13.10, like Guinsoo's Rageblade, Infinity Edge, Statikk Shiv, and others.

Guinsoo’s Rageblade – Mythic Item

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  • 30 Attack Damage
  • 30 Ability Power
  • 25% Attack Speed
  • Wrath: Attacks apply 30 magic damage On Hit. Your Critical Strike Chance is converted into up to 200 more.
  • Seething Strike: Basic attacks grant 8% Attack Speed, stacking up to 4 times for a max of 32% Attack Speed. While fully stacked, every third Attack applies your On-Hit effect twice
  • Mythic Passive: Grants all other legendary items 5% armor penetration and 6% magic penetration

Infinity Edge – Mythic Item

  • 70 Attack Damage
  • 20% Critical Strike Chance
  • 35% Increased Critical Strike Damage
  • Mythic Passive: Grants all other legendary items 5 AD

Navori Quickblades – Mythic Item

  • 60 Attack Damage
  • 20% Critical Strike Chance
  • 20 Ability Haste
  • Transcendence: Your Attacks reduce your non-Ultimate Ability cooldowns by 12% of their remaining cooldown
  • Impermanence: Your abilities deal up to 20% increased damage based on Critical Strike Chance
  • Mythic Passive: Grants all other Legendary items 5 Ability Haste

Galeforce – Mythic Item

  • 55 Attack Damage
  • 15% Attack Speed
  • 20% Critical Strike Chance
  • 7% Move Speed
  • Active – Cloudburst: Dash in a target direction, firing three missiles at the lowest health enemy near your destination, prioritizing champions. Deals physical damage, increased against low health targets by up to 60%
  • Mythic Passive: Grants all other legendary items 5 AD

Statikk Shiv – Legendary Item

  • 45 Attack Damage
  • 25% Attack Speed
  • 20% Critical Strike Chance
  • Energized: Moving and Attacking will generate an Energized Attack
  • Electroshock: Your Energized Attack fires chain lightning hitting 6 – 12 targets (based on level), lightning deals magic damage to all targets (increased against minions).

Immortal Shieldbow – Legendary Item

  • 50 Attack Damage
  • 20% Critical Strike Chance
  • 7% Live Steal
  • Lifeline: When taking damage that would reduce you below 30% health, gain a shield for 3 seconds and gain 30% attack speed for 8 seconds (90-second cooldown)

Kraken Slayer – Legendary Item

  • 40 Attack Damage
  • 30% Attack Speed
  • 20% Critical Strike Chance
  • Bring it Down: Every third attack applies bonus magic damage. Additional triggers on the same target within 6s increase this damage by 50%

Rapid Firecannon – Legendary Item

  • 30 Attack Damage
  • 15% Attack Speed
  • 20% Critical Strike Chance
  • 7% Move Speed
  • Energized: Moving and Attacking will generate an Energized Attack
  • Sharpshooter: Your Energized Attack applies bonus magic damage. In addition, Energized attacks gain up to 35% bonus attack range

Stormrazor – Legendary Item

  • 55 Attack Damage
  • 15% Attack Speed
  • 20% Critical Strike Chance
  • Energized: Moving and Attacking will generate an Energized Attack
  • Bolt: Your Energized attack applies bonus magic damage and grants 45% move speed for 1 second

Bloodthirster – Legendary Item

  • 55 Attack Damage
  • 20% Critical Strike Chance
  • 18% Life Steal
  • Engorge: While above 50% Health, gain additional attack damage (based on level).

Lord Dominik’s Regards – Legendary Item

  • 35 Attack Damage
  • 20% Critical Strike Chance
  • 30% Armor Penetration
  • Giant Slayer: Deal up to 25% bonus physical and magic damage against champions with greater max health than you

Runaan’s Hurricane – Legendary Item

  • 40% Attack Speed
  • 20% Critical Strike Chance
  • 7% Movement Speed
  • Peck: Attacks apply 30 magic damage On-Hit
  • Wind’s Fury: When attacking, bolts are fired at up to 2 enemies near the target, each dealing 50% physical damage. Bolts apply On-Hit effects and can Critically Strike.

The Collector – Legendary Item

  • 55 Attack Damage
  • 20% Critical Strike Chance
  • 18 Lethality
  • Death and Taxes: Dealing Damage that would leave an enemy champion below 5% health executes them. Champion kills grant an additional 25 gold.

Phantom Dancer – Legendary Item

  • 20 Attack Damage
  • 30% Attack Speed
  • 20% Critical Strike Chance
  • 7% Movement Speed
  • Spectral Waltz: Attacks grant Ghosting and 7% Movement Speed for 3 seconds. Attacking 4 times causes Spectral Waltz to grant an additional 30% Attack Speed.

Recurve Bow – Component

  • 15% Attack Speed
  • Steel tipped: Attacks apply 15 Magic Damage On-Hit

Zeal – Component

  • Attack speed reduced: 18% ⇒ 15%
  • Movement speed reduced: 7% ⇒ 3%

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LoL Patch 13.10 - Support Items

Riot will be making some changes to and adding some new support items to the game in LoL 13.10 patch. And, these changes would be applied to both Enchanter items and Engage support items.

Chalice of Blessing – Component

  • Grants 200 Health + 75% Base Mana Regen
  • Passive – Harmony: Gain 25% Base Health Regeneration for every additional 25% Base Mana Regeneration.
  • Builds from Ruby Crystal + Faerie Charm + 300 Gold (950 Gold in total)

Lifewell Pendant – Component

  • Grants 150 Health + 20 Armor + 100% Base Health Regen
  • Builds from Ruby Crystal and Cloth Armor + 350 Gold (1050 Gold in total)

Echoes of Helia – Mythic Item

  • New Support Mythic
  • Grants 30 Ability Power + 200 Health + 15 Ability Haste + 125% Base Mana Regen
  • Builds from Chalice of Blessing and Bandleglass Mirror + 400 Gold (2300 Gold in total)
  • Soul Siphon: Damaging a champion grants a Soul Shard, up to a maximum of 2. Healing or shielding an ally consumes all Soul Shards and restores 40 – 120 (based on Ally’s level) Health and deals 40 – 210 (based on Ally’s level) per Shard to the nearest enemy champion.
  • Dissonance: Gain 3 Ability Power per 25% Base Mana Regeneration.
  • Mythic Passive: Grants all other Legendary items 5 ability haste.

Moonstone Renewer – Mythic Item

  • 35 Ability Power
  • 200 Health
  • 20 Ability Haste
  • 100% Base Mana Regen
  • Starlit Grace: Healing or shielding an ally chains to the nearest ally champion (excluding yourself) healing or shielding them of the original amount.
  • Mythic Passive: Grants all other Legendary items 5 ability haste.

Radiant Virtue – Mythic Item

  • 350 Health
  • 30 Armor
  • 30 Magic Resist
  • 10 Ability Haste
  • Guiding Light: Upon casting your Ultimate you Transcend, increasing your Max Health by 12.5% for 9s. While Transcended, you and allies within 1200 range of you heal for 10% of your max health over the duration.
  • Mythic Passive: Grants all other Legendary items 75 health.

Imperial Mandate – Legendary Item

  • 55 Ability Power
  • 20 Ability Haste
  • 100% Base Mana Regen
  • Coordinated Fire: Abilities that Slow or Immobilize a champion deal bonus magic damage and marks them for 4 seconds. Ally champion damage detonates the mark, dealing additional magic damage and granting you both 20% move speed for 2 seconds

Check Out: League of Legends 13.9 patch notes

LoL Patch 13.10 - Tank Items

Although there will be changes to a few of the tank items, they won't be as significant as those made for other items.

Abyssal Mask – Legendary Item

  • 300 Health
  • 60 Magic Resist
  • 10 Ability Haste
  • Unmake: Curse nearby enemy champions, reducing their magic resistance. For each Cursed enemy gain 9 Magic Resist

Force of Nature – Legendary Item

  • 400 Health
  • 60 Magic Resist
  • 5% Move Speed
  • Absorb: Taking magic damage from enemy Champions grants a stack of Steadfast for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks
  • Dissipate: While at 10 stacks of Steadfast, gain 30 Magic Resist and 10% increased move speed

LoL Patch 13.10 - Assassin Items

Coming to Assasin items, similar to the tanks, the list is short but the new changes can have some great impact on players' gameplay.

Youmuu’s Ghostblade – Mythic Item

  • 60 Attack Damage
  • 18 Lethality
  • 20 Ability Haste
  • Active – Wraith Step: Gain 25% Movement Speed and Ghosting for 6 seconds (45-second cooldown) During this time, you generate stacks 2 times faster.
  • Haunt: Gain up to 100 Spectral Shards while moving. Gain up to 50 Movement Speed out of champion-based combat based on the number of Spectral Shards. While at max shards, gain 10 – 20 Lethality (based on champion Level). Shards will reset 4 seconds after dealing damage to an enemy champion.
  • Mythic Passive: Grants all other Legendary items 8 Attack Damage.

Duskblade of Draktharr – Mythic Item

  • 60 Attack Damage
  • 18 Lethality
  • 20 Ability Haste
  • Nightstalker: Your Abilities deal up to an additional 15% damage based on the target’s missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (10-second cooldown).
  • Mythic Passive: Grants all other Legendary items 5 Ability Haste and 5 Movement Speed.

Prowler’s Claw – Legendary Item

  • 55 Attack Damage
  • 15 Lethality
  • 15 Ability haste
  • Sandstrike: After dashing, blinking or exiting Stealth, your next attack on a champion deals additional physical damage (5-second cooldown). If dealt by a Melee champion this attack slow Slows the target by 99% for 0.5s

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LoL Patch 13.10 - Fighter Items

Riot wants to clean up the item and lessen the agency that Divine Sunderer has had over time as Trinity Force fades into obscurity. And hence, there will be some changes to fighter items as well in LoL 13.10 patch.

Divine Sunderer – Mythic Item

  • 40 Attack Damage
  • 300 Health
  • 20 Ability Haste
  • Spellblade: After using an ability, your next attack is enhanced with additional target max health physical damage. If the target is a champion, also heal for 55% of pre-mitigation damage
  • Mythic Passive: Grants all other legendary items 3% armor penetration and 3% magic penetration

Trinity Force – Mythic Item

  • 40 Attack Damage
  • 35% Attack Speed
  • 300 Health
  • 20 Ability Haste
  • Threefold Strike: Attacks grant 20 Move Speed for 5 seconds. If the target is a champion or structure gain % base Attack damage for 5 seconds, stacking up to 5 times
  • Spellblade: After using an Ability your next Attack is enhanced with additional physical damage
  • Mythic Passive: Grants all other Legendary items 3 Attack Damage, Ability Haste and Movement Speed

Goredrinker – Mythic Item

  • 55 Attack Damage
  • 300 Health
  • 20 Ability Haste
  • 8% Omnivamp
  • Active – Thirsting Slash: Deal physical damage to nearby enemies. Restore missing health for each champion hit
  • Mythic Passive: Grants all other legendary items 75 health and 3 Ability Haste

Stridebreaker – Mythic Item

  • 60 Attack Damage
  • 20% Attack Speed
  • 300 Health
  • 20 Ability Haste
  • Active – Halting Slash: Deal physical damage to nearby enemies, slowing them by 40% for 3 seconds. Can be cast while moving
  • Heroic Gait: Dealing physical damage grants 20 movement speed for 3 seconds
  • Mythic Passive: Grants all other legendary items 2% move speed

Hullbreaker – Legendary Item

  • 60 Attack Damage
  • 400 Health
  • 150% Base Health Regen
  • 5% Move Speed
  • Boarding Party: While no allied champions are nearby you gain armor and magic resist and attack deal 20% increased damage to towers. Nearby large minions gain armor and magic resist and 200% increased damage to towers

Sterak’s Gage – Legendary Item

  • 400 Health
  • The Claws that Catch: Gain 50% base damage as Bonus Attack Damage
  • Lifeline: Upon taking damage that would reduce your Health below 30% gain a bonus health shied decaying over 4.5 seconds and gain 25% size and 30% tenacity for 8 seconds

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League of Legends 13.10 patch Champion Buffs

While we don't know a lot, the following champions were listed to have buffs in LoL 13.0 Patch.

Akshan

  • [P] Dirty Fighting damage now scales with 60% AP
  • [Q] Avengerang move speed now scales with 5% per 100 AP

Kalista

  • [E] Rend buffs:
    • Damage now scales with 40% AP for first hit and 20% AP for subsequent spears
    • Slow now scales with 5% per 100 AP

Kindred

  • [W] Wolf's Frenzy damage now scales with 20% AP
  • [E] Mounting Dread slow now scales with 5% per 100 AP

Vayne

  • [W] Silver Bolts true damage now scales with 1.5% per 100 AP

League of Legends patch 13.10 skins

Recently, the new LoL Snow Moon 2023 skins' splash art was officially unveiled, however, they were said to be coming in LoL Patch 13.11. As for LoL 13.10 skins, we only know that the Inkshadow Master Yi assets are in the pipeline.

In patch 13.9, some Inkshadow skins will be present in the Collections tab with placeholder artwork but won't be available for purchase, according to the developers.

For Master Yi, the client will currently only display the icon and border. However, Patch 13.10 is anticipated to be the release date for the Inkshadow Master Yi assets.

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LoL Inkshadow Master Yi splash art

However, this won't result in a delay in the skin. The skin will be made accessible in League of Legends Patch 13.9 along with the other Inkshadow skins; the assets, however, won't be released until two weeks later.

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League of Legends 13.10 patch release date

On Wednesday, May 17th, 2023, the League of Legends patch 13.10 will be released officially to the players. As per the usual time schedule, LoL Patch 13.10 release time will be:

  • 3 AM PT (NA)
  • 5 AM GMT (EUW)
  • 3 AM CET (EUNE)
  • 8 AM KR (Korea)

There can be downtime when the patch begins to roll out and the LoL servers will be disabled for almost 3 hours.

That's all there is to it. Everything we know about the new League of Legends 13.10 patch update and the features it will have. Keep a look at it when it comes out. We'll keep you updated when more information becomes available, so stay tuned.

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